EasySnapping
Easy Snapping is a focused, editor only vertex snapping tool for Unreal Engine 5.6, 5.7, and 5.8. Place modular meshes precisely without typing coordinates: hover a visible vertex, click it as the source, then click a target vertex to align the selection. Hold Shift on the target click to duplicate and snap instead, making repeated placement fast.
Key Features
Fast two click vertex to vertex snapping with clear viewport feedback.
Color coded markers: orange while a dense mesh is being scanned, green when vertices are ready, blue for the captured source, and yellow for the selected target.
Multi actor snapping: preselect a group and move or duplicate it while preserving the group's offsets.
Repeated Shift click duplication from the original captured source.
Works with regular Static Mesh Components and deformed Spline Mesh Components.
Instanced Static Mesh, Hierarchical Instanced Static Mesh, and foliage instances can be used as precise targets.
Collision independent picking in normal Level Editor viewports.
Active LOD aware vertex selection, with stable LOD 0 topology for Nanite meshes.
Time sliced scanning for dense meshes to keep editor interaction responsive.
Built in Undo support and safeguards for locked actors, locked levels, invalid targets, moving source hierarchies, and overlapping duplicates.
Code only editor plugin with no runtime module and no packaged game overhead.
Ideal for modular environments, architecture, kitbashing, roads, fences, props, and any workflow that requires exact mesh alignment.

Available versions
- FAB.com 2.0.0 - external marketplace version
- Latest Unofficial Release 2.0.0 - UE 5.6 - 0.00
- Latest Unofficial Release 2.0.0 - UE 5.7 - 0.00
- Latest Unofficial Release 2.0.0 - UE 5.8 - 0.00
Documentation
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