Easy Landscape Cut
Create landscape openings directly in the Unreal Editor. Click to cut or hold the mouse button to paint an opening, with a circular brush preview and adjustable radius. Use the tool to prepare cave entrances, tunnel portals, pits and spaces for your own underground geometry.
Version 3.0.0 fixes painting on transform-locked landscape streaming proxies and improves editor picking and status messages. It retains safe material handling, edit-layer selection, Undo/Redo and persistent settings.
Features
- Click or continuous-stroke landscape visibility painting.
- World-space brush radius from 10 to 5000 Unreal units, with keyboard adjustments.
- Named edit-layer targeting and checks for locked, hidden or unsupported layers.
- Automatic visibility-mask setup for supported writable project materials, preserving existing opacity logic and material assignments.
- Material-instance refresh after changes and Undo/Redo.
- Persistent per-project user settings and status messages explaining blocked operations.
The tool creates openings in the landscape surface and collision. Supply separate meshes and collision for tunnel walls, ceilings and floors. Complex materials may need manual visibility-mask setup. Landscape Grass must be configured to respect visibility; independent foliage and PCG objects are handled by their own systems.

Available versions
- FAB.com 3.0.0 - external marketplace version
- CelestiaDominance 5.7 - 3.0.0 - 0.00
- CelestiaDominance 5.8 - 3.0.0 - 0.00
Documentation
DocumentationVideo
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Installation when downloading from hereCollections
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