Easy Custom Notifications
Easy Custom Notifications is a lightweight C++ runtime plugin for Unreal Engine 5.8 that makes polished in-game messages easy to add without forcing every project to build a notification framework from scratch.
Use the simple Show Custom Message Blueprint node for fast alerts, or use the advanced node to control the complete presentation. Messages can appear in any corner, along any side, or in the center of the screen, with independent stacking and directional entrance/exit animation.
Key Features
- One-node Blueprint workflow for fast custom messages. - Nine screen positions: every corner, every side-center, and screen center. - Directional Up, Down, Left, and Right movement, plus fade-only animation. - Custom text color, background color, opacity, sizing, wrapping, padding, spacing, timing, and travel distance. - Custom Unreal font asset, typeface, and font-size support. - Sound effects or music through Sound Waves, Sound Cues, and MetaSound Sources, with volume, pitch, start-time, stop, and fade-out controls. - Optional custom Widget Blueprint derived from the included C++ notification class. - Shared Notification Style data available directly inside custom widgets. - Optional automatic Text Block and Border bindings for quick custom layouts. - Initialization and dismissal events for custom Blueprint behavior and UMG animations. - Unique handles for early dismissal, clear-all support, and active-message counting. - Per-local-player routing and split-screen support through an optional Target Player. - Code-only default renderer with no required runtime content assets. - Safe cleanup when messages expire, are dismissed, are cleared, or the local-player subsystem shuts down.
Typical Uses
- Objective and quest updates - Item pickup and reward messages - Tutorial prompts - Warnings and gameplay alerts - Achievement-style notifications - Status and system messages - Custom animated UI announcements
Custom Widget Workflow
Create a Widget Blueprint derived from Easy Custom Notification Widget, design any layout you want, and select it in the advanced notification style. The widget receives the message handle, text, and complete sanitized style. It can use the plugin's built-in animation or take ownership of its own UMG animations.
Multiplayer Note
Notifications are intentionally cosmetic and client-side; they are not automatically replicated. In a network game, call the display node on the owning client, normally from a Client RPC. Explicit Target Player routing also supports local split-screen players.

Available versions
- FAB.com 1.0.0 - external marketplace version
- Latest Unofficial Release 1.0.0 - UE 5.8 - 0.00
Documentation
DocumentationVideo
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